Checkpoint Challenge
Checkpoint Challenge
A playable concept exploring the effects of extreme checkpoint intervals.
Design Pattern: Life is Meaning(less)
https://patternlanguageforgamedesign.com/PatternLibraryApp/PatternLibrary/2474
The greater the punishment, consequence, or inconvenience or death, the more a player is encouraged to value each life and the greater the difficulty of the game with the same death rate.Controls
Move
WASD or Arrow Keys
Jump & Double Jump
Space or W or Up
Dash
Shift
Leave a comment
Log in with itch.io to leave a comment.