Cheese Chase
Cheese Chase
A playable concept exploring the normalization of player progression using a secondary resource. Made for Northeastern University's Advanced Topics in Mechanics course.
Design Pattern: Normalizing Progression
https://patternlanguageforgamedesign.com/PatternLibraryApp/PatternLibrary/2391
Creating secondary resources that inversely affect a primary resource, helps regulate that said primary resource. This can provide a soft upper and lower bound on the player’s progression or power level and allows for more dynamic difficulty without eliminating the player’s sense of agency.
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